◆ QOpenGLFunctions() [1/2]
◆ QOpenGLFunctions() [2/2]
QOpenGLFunctions |
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long |
h | ) |
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◆ glActiveTexture()
void glActiveTexture |
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int |
texture | ) |
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◆ glAttachShader()
void glAttachShader |
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int |
program, |
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int |
shader |
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在文件 QOpenGLFunctions.x 第 93 行定义.
void cdecl qfn_glAttachShader(long nativehandle, int program, int shader)
◆ glBindAttribLocation()
void glBindAttribLocation |
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int |
program, |
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int |
index, |
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String |
name |
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) |
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在文件 QOpenGLFunctions.x 第 94 行定义.
void cdecl qfn_glBindAttribLocation(long nativehandle, int program, int index, String name)
◆ glBindBuffer()
void glBindBuffer |
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int |
target, |
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int |
buffer |
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在文件 QOpenGLFunctions.x 第 95 行定义.
void cdecl qfn_glBindBuffer(long nativehandle, int target, int buffer)
◆ glBindFramebuffer()
void glBindFramebuffer |
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int |
target, |
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int |
framebuffer |
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在文件 QOpenGLFunctions.x 第 96 行定义.
void cdecl qfn_glBindFramebuffer(long nativehandle, int target, int framebuffer)
◆ glBindRenderbuffer()
void glBindRenderbuffer |
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int |
target, |
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int |
renderbuffer |
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在文件 QOpenGLFunctions.x 第 97 行定义.
void cdecl qfn_glBindRenderbuffer(long nativehandle, int target, int renderbuffer)
◆ glBindTexture()
void glBindTexture |
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int |
target, |
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int |
texture |
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◆ glBlendColor()
void glBlendColor |
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float |
red, |
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float |
green, |
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float |
blue, |
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float |
alpha |
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在文件 QOpenGLFunctions.x 第 98 行定义.
void cdecl qfn_glBlendColor(long nativehandle, float red, float green, float blue, float alpha)
◆ glBlendEquation()
void glBlendEquation |
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int |
mode | ) |
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◆ glBlendEquationSeparate()
void glBlendEquationSeparate |
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int |
modeRGB, |
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int |
modeAlpha |
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) |
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在文件 QOpenGLFunctions.x 第 100 行定义.
void cdecl qfn_glBlendEquationSeparate(long nativehandle, int modeRGB, int modeAlpha)
◆ glBlendFunc()
void glBlendFunc |
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int |
sfactor, |
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int |
dfactor |
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在文件 QOpenGLFunctions.x 第 48 行定义.
void cdecl qfn_glBlendFunc(long nativehandle, int sfactor, int dfactor)
◆ glBlendFuncSeparate()
void glBlendFuncSeparate |
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int |
srcRGB, |
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int |
dstRGB, |
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int |
srcAlpha, |
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int |
dstAlpha |
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在文件 QOpenGLFunctions.x 第 101 行定义.
void cdecl qfn_glBlendFuncSeparate(long nativehandle, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
◆ glBufferData()
void glBufferData |
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int |
target, |
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int |
size, |
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Object |
data, |
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int |
usage |
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) |
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在文件 QOpenGLFunctions.x 第 102 行定义.
void cdecl qfn_glBufferData(long nativehandle, int target, int size, ObjectPtr data, int usage)
◆ glBufferSubData()
void glBufferSubData |
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int |
target, |
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int |
offset, |
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int |
size, |
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byte [] |
data |
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在文件 QOpenGLFunctions.x 第 103 行定义.
void cdecl qfn_glBufferSubData(long nativehandle, int target, int offset, int size, byte * data)
◆ glCheckFramebufferStatus()
int glCheckFramebufferStatus |
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int |
target | ) |
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◆ glClear()
◆ glClearColor()
void glClearColor |
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float |
red, |
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float |
green, |
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float |
blue, |
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float |
alpha |
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) |
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在文件 QOpenGLFunctions.x 第 50 行定义.
void cdecl qfn_glClearColor(long nativehandle, float red, float green, float blue, float alpha)
◆ glClearDepthf()
void glClearDepthf |
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float |
depth | ) |
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◆ glClearStencil()
void glClearStencil |
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int |
s | ) |
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◆ glColorMask()
void glColorMask |
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bool |
red, |
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bool |
green, |
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bool |
blue, |
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bool |
alpha |
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) |
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在文件 QOpenGLFunctions.x 第 52 行定义.
void cdecl qfn_glColorMask(long nativehandle, bool red, bool green, bool blue, bool alpha)
◆ glCompileShader()
void glCompileShader |
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int |
shader | ) |
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◆ glCompressedTexImage2D()
void glCompressedTexImage2D |
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int |
target, |
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int |
level, |
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int |
internalformat, |
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int |
width, |
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int |
height, |
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int |
border, |
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int |
imageSize, |
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byte [] |
data |
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在文件 QOpenGLFunctions.x 第 107 行定义.
void cdecl qfn_glCompressedTexImage2D(long nativehandle, int target, int level, int internalformat, int width, int height, int border, int imageSize, byte * data)
◆ glCompressedTexSubImage2D()
void glCompressedTexSubImage2D |
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int |
target, |
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int |
level, |
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int |
xoffset, |
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int |
yoffset, |
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int |
width, |
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int |
height, |
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int |
format, |
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int |
imageSize, |
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byte [] |
data |
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在文件 QOpenGLFunctions.x 第 108 行定义.
void cdecl qfn_glCompressedTexSubImage2D(long nativehandle, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, byte * data)
◆ glCopyTexImage2D()
void glCopyTexImage2D |
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int |
target, |
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int |
level, |
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int |
internalformat, |
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int |
x, |
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int |
y, |
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int |
width, |
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int |
height, |
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int |
border |
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在文件 QOpenGLFunctions.x 第 53 行定义.
53{
qfn_glCopyTexImage2D(nativehandle, target, level, internalformat, x, y, width, height, border); }
void cdecl qfn_glCopyTexImage2D(long nativehandle, int target, int level, int internalformat, int x, int y, int width, int height, int border)
◆ glCopyTexSubImage2D()
void glCopyTexSubImage2D |
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int |
target, |
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int |
level, |
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int |
xoffset, |
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int |
yoffset, |
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int |
x, |
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int |
y, |
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int |
width, |
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int |
height |
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) |
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在文件 QOpenGLFunctions.x 第 54 行定义.
void cdecl qfn_glCopyTexSubImage2D(long nativehandle, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
◆ glCreateProgram()
◆ glCreateShader()
int glCreateShader |
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int |
type | ) |
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◆ glCullFace()
void glCullFace |
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int |
mode | ) |
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◆ glDeleteBuffers()
void glDeleteBuffers |
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int |
n, |
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int [] |
buffers |
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) |
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在文件 QOpenGLFunctions.x 第 111 行定义.
void cdecl qfn_glDeleteBuffers(long nativehandle, int n, int * buffers)
◆ glDeleteFramebuffers()
void glDeleteFramebuffers |
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int |
n, |
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int [] |
framebuffers |
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) |
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在文件 QOpenGLFunctions.x 第 112 行定义.
void cdecl qfn_glDeleteFramebuffers(long nativehandle, int n, int * framebuffers)
◆ glDeleteProgram()
void glDeleteProgram |
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int |
program | ) |
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◆ glDeleteRenderbuffers()
void glDeleteRenderbuffers |
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int |
n, |
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int [] |
renderbuffers |
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) |
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在文件 QOpenGLFunctions.x 第 114 行定义.
void cdecl qfn_glDeleteRenderbuffers(long nativehandle, int n, int * renderbuffers)
◆ glDeleteShader()
void glDeleteShader |
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int |
shader | ) |
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◆ glDeleteTextures()
void glDeleteTextures |
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int |
n, |
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int [] |
textures |
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) |
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在文件 QOpenGLFunctions.x 第 56 行定义.
void cdecl qfn_glDeleteTextures(long nativehandle, int n, int * textures)
◆ glDepthFunc()
void glDepthFunc |
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int |
func | ) |
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◆ glDepthMask()
void glDepthMask |
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bool |
flag | ) |
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◆ glDepthRangef()
void glDepthRangef |
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float |
zNear, |
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float |
zFar |
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) |
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在文件 QOpenGLFunctions.x 第 116 行定义.
void cdecl qfn_glDepthRangef(long nativehandle, float zNear, float zFar)
◆ glDetachShader()
void glDetachShader |
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int |
program, |
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int |
shader |
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) |
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在文件 QOpenGLFunctions.x 第 117 行定义.
void cdecl qfn_glDetachShader(long nativehandle, int program, int shader)
◆ glDisable()
void glDisable |
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int |
cap | ) |
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◆ glDisableVertexAttribArray()
void glDisableVertexAttribArray |
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int |
index | ) |
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在文件 QOpenGLFunctions.x 第 118 行定义.
void cdecl qfn_glDisableVertexAttribArray(long nativehandle, int index)
◆ glDrawArrays()
void glDrawArrays |
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int |
mode, |
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int |
first, |
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int |
count |
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) |
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在文件 QOpenGLFunctions.x 第 60 行定义.
void cdecl qfn_glDrawArrays(long nativehandle, int mode, int first, int count)
◆ glDrawElements()
void glDrawElements |
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int |
mode, |
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int |
count, |
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int |
type, |
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byte [] |
indices |
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) |
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在文件 QOpenGLFunctions.x 第 61 行定义.
void cdecl qfn_glDrawElements(long nativehandle, int mode, int count, int type, byte * indices)
◆ glEnable()
◆ glEnableVertexAttribArray()
void glEnableVertexAttribArray |
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int |
index | ) |
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◆ glFinish()
◆ glFlush()
◆ glFramebufferRenderbuffer()
void glFramebufferRenderbuffer |
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int |
target, |
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int |
attachment, |
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int |
renderbuffertarget, |
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int |
renderbuffer |
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) |
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在文件 QOpenGLFunctions.x 第 120 行定义.
void cdecl qfn_glFramebufferRenderbuffer(long nativehandle, int target, int attachment, int renderbuffertarget, int renderbuffer)
◆ glFramebufferTexture2D()
void glFramebufferTexture2D |
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int |
target, |
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int |
attachment, |
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int |
textarget, |
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int |
texture, |
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int |
level |
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) |
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在文件 QOpenGLFunctions.x 第 121 行定义.
void cdecl qfn_glFramebufferTexture2D(long nativehandle, int target, int attachment, int textarget, int texture, int level)
◆ glFrontFace()
void glFrontFace |
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int |
mode | ) |
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◆ glGenBuffers()
void glGenBuffers |
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int |
n, |
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int [] |
buffers |
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) |
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◆ glGenerateMipmap()
void glGenerateMipmap |
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int |
target | ) |
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◆ glGenFramebuffers()
void glGenFramebuffers |
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int |
n, |
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int [] |
framebuffers |
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) |
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在文件 QOpenGLFunctions.x 第 124 行定义.
void cdecl qfn_glGenFramebuffers(long nativehandle, int n, int * framebuffers)
◆ glGenRenderbuffers()
void glGenRenderbuffers |
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int |
n, |
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int [] |
renderbuffers |
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) |
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在文件 QOpenGLFunctions.x 第 125 行定义.
void cdecl qfn_glGenRenderbuffers(long nativehandle, int n, int * renderbuffers)
◆ glGenTextures()
void glGenTextures |
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int [] |
textures | ) |
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在文件 QOpenGLFunctions.x 第 66 行定义.
void cdecl qfn_glGenTextures(long nativehandle, int n, int * textures)
◆ glGetActiveAttrib()
void glGetActiveAttrib |
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int |
program, |
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int |
index, |
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int |
bufsize, |
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int [] |
length, |
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int [] |
size, |
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int [] |
type, |
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byte [] |
name |
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在文件 QOpenGLFunctions.x 第 126 行定义.
void cdecl qfn_glGetActiveAttrib(long nativehandle, int program, int index, int bufsize, int * length, int * size, int * type, byte * name)
◆ glGetActiveUniform()
void glGetActiveUniform |
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int |
program, |
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int |
index, |
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int |
bufsize, |
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int [] |
length, |
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int [] |
size, |
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int [] |
type, |
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byte [] |
name |
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在文件 QOpenGLFunctions.x 第 127 行定义.
void cdecl qfn_glGetActiveUniform(long nativehandle, int program, int index, int bufsize, int * length, int * size, int * type, byte * name)
◆ glGetAttachedShaders()
void glGetAttachedShaders |
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int |
program, |
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int |
maxcount, |
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int [] |
count, |
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int [] |
shaders |
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) |
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在文件 QOpenGLFunctions.x 第 128 行定义.
void cdecl qfn_glGetAttachedShaders(long nativehandle, int program, int maxcount, int * count, int * shaders)
◆ glGetAttribLocation()
int glGetAttribLocation |
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int |
program, |
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String |
name |
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) |
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在文件 QOpenGLFunctions.x 第 129 行定义.
int cdecl qfn_glGetAttribLocation(long nativehandle, int program, String name)
◆ glGetBooleanv()
bool glGetBooleanv |
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int |
pname | ) |
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◆ glGetBufferParameteriv()
void glGetBufferParameteriv |
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int |
target, |
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int |
pname, |
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int [] |
params |
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) |
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在文件 QOpenGLFunctions.x 第 130 行定义.
void cdecl qfn_glGetBufferParameteriv(long nativehandle, int target, int pname, int * params)
◆ glGetError()
◆ glGetFloatv()
float glGetFloatv |
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int |
pname | ) |
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◆ glGetFramebufferAttachmentParameteriv()
void glGetFramebufferAttachmentParameteriv |
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int |
target, |
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int |
attachment, |
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int |
pname, |
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int [] |
params |
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在文件 QOpenGLFunctions.x 第 131 行定义.
void cdecl qfn_glGetFramebufferAttachmentParameteriv(long nativehandle, int target, int attachment, int pname, int * params)
◆ glGetIntegerv()
int glGetIntegerv |
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int |
pname | ) |
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◆ glGetProgramInfoLog()
void glGetProgramInfoLog |
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int |
program, |
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int |
bufsize, |
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int [] |
length, |
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byte [] |
infolog |
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在文件 QOpenGLFunctions.x 第 133 行定义.
void cdecl qfn_glGetProgramInfoLog(long nativehandle, int program, int bufsize, int * length, byte * infolog)
◆ glGetProgramiv()
void glGetProgramiv |
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int |
program, |
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int |
pname, |
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int [] |
params |
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在文件 QOpenGLFunctions.x 第 132 行定义.
void cdecl qfn_glGetProgramiv(long nativehandle, int program, int pname, int * params)
◆ glGetRenderbufferParameteriv()
void glGetRenderbufferParameteriv |
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int |
target, |
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int |
pname, |
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int [] |
params |
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) |
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在文件 QOpenGLFunctions.x 第 134 行定义.
void cdecl qfn_glGetRenderbufferParameteriv(long nativehandle, int target, int pname, int * params)
◆ glGetShaderInfoLog()
void glGetShaderInfoLog |
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int |
shader, |
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int |
bufsize, |
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int [] |
length, |
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byte [] |
infolog |
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) |
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在文件 QOpenGLFunctions.x 第 136 行定义.
void cdecl qfn_glGetShaderInfoLog(long nativehandle, int shader, int bufsize, int * length, byte * infolog)
◆ glGetShaderiv()
void glGetShaderiv |
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int |
shader, |
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int |
pname, |
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int [] |
params |
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) |
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在文件 QOpenGLFunctions.x 第 135 行定义.
void cdecl qfn_glGetShaderiv(long nativehandle, int shader, int pname, int * params)
◆ glGetShaderPrecisionFormat()
void glGetShaderPrecisionFormat |
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int |
shadertype, |
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int |
precisiontype, |
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int [] |
range, |
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int [] |
precision |
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) |
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在文件 QOpenGLFunctions.x 第 137 行定义.
void cdecl qfn_glGetShaderPrecisionFormat(long nativehandle, int shadertype, int precisiontype, int * range, int * precision)
◆ glGetShaderSource()
void glGetShaderSource |
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int |
shader, |
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int |
bufsize, |
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int [] |
length, |
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byte [] |
source |
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) |
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在文件 QOpenGLFunctions.x 第 138 行定义.
void cdecl qfn_glGetShaderSource(long nativehandle, int shader, int bufsize, int * length, byte * source)
◆ glGetString()
String glGetString |
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int |
name | ) |
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◆ glGetTexParameterfv()
float glGetTexParameterfv |
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int |
target, |
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int |
pname |
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) |
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在文件 QOpenGLFunctions.x 第 72 行定义.
float cdecl qfn_glGetTexParameterfv(long nativehandle, int target, int pname)
◆ glGetTexParameteriv()
int glGetTexParameteriv |
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int |
target, |
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int |
pname |
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) |
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在文件 QOpenGLFunctions.x 第 73 行定义.
int cdecl qfn_glGetTexParameteriv(long nativehandle, int target, int pname)
◆ glGetUniformfv()
void glGetUniformfv |
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int |
program, |
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int |
location, |
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float [] |
params |
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) |
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在文件 QOpenGLFunctions.x 第 139 行定义.
void cdecl qfn_glGetUniformfv(long nativehandle, int program, int location, float * params)
◆ glGetUniformiv()
void glGetUniformiv |
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int |
program, |
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int |
location, |
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int [] |
params |
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) |
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在文件 QOpenGLFunctions.x 第 140 行定义.
void cdecl qfn_glGetUniformiv(long nativehandle, int program, int location, int * params)
◆ glGetUniformLocation()
int glGetUniformLocation |
( |
int |
program, |
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String |
name |
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) |
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在文件 QOpenGLFunctions.x 第 141 行定义.
int cdecl qfn_glGetUniformLocation(long nativehandle, int program, String name)
◆ glGetVertexAttribfv()
void glGetVertexAttribfv |
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int |
index, |
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int |
pname, |
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float [] |
params |
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) |
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在文件 QOpenGLFunctions.x 第 142 行定义.
void cdecl qfn_glGetVertexAttribfv(long nativehandle, int index, int pname, float * params)
◆ glGetVertexAttribiv()
void glGetVertexAttribiv |
( |
int |
index, |
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int |
pname, |
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int [] |
params |
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) |
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在文件 QOpenGLFunctions.x 第 143 行定义.
void cdecl qfn_glGetVertexAttribiv(long nativehandle, int index, int pname, int * params)
◆ glGetVertexAttribPointerv()
void glGetVertexAttribPointerv |
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int |
index, |
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int |
pname, |
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long [] |
pointer |
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) |
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在文件 QOpenGLFunctions.x 第 144 行定义.
void cdecl qfn_glGetVertexAttribPointerv(long nativehandle, int index, int pname, long * pointer)
◆ glHint()
void glHint |
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int |
target, |
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int |
mode |
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) |
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◆ glIsBuffer()
bool glIsBuffer |
( |
int |
buffer | ) |
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◆ glIsEnabled()
bool glIsEnabled |
( |
int |
cap | ) |
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◆ glIsFramebuffer()
bool glIsFramebuffer |
( |
int |
framebuffer | ) |
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◆ glIsProgram()
bool glIsProgram |
( |
int |
program | ) |
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◆ glIsRenderbuffer()
bool glIsRenderbuffer |
( |
int |
renderbuffer | ) |
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◆ glIsShader()
bool glIsShader |
( |
int |
shader | ) |
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◆ glIsTexture()
bool glIsTexture |
( |
int |
texture | ) |
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◆ glLineWidth()
void glLineWidth |
( |
float |
width | ) |
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◆ glLinkProgram()
void glLinkProgram |
( |
int |
program | ) |
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◆ glPixelStorei()
void glPixelStorei |
( |
int |
pname, |
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int |
param |
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) |
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在文件 QOpenGLFunctions.x 第 78 行定义.
void cdecl qfn_glPixelStorei(long nativehandle, int pname, int param)
◆ glPolygonOffset()
void glPolygonOffset |
( |
float |
factor, |
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float |
units |
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) |
| |
在文件 QOpenGLFunctions.x 第 79 行定义.
void cdecl qfn_glPolygonOffset(long nativehandle, float factor, float units)
◆ glReadPixels()
void glReadPixels |
( |
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
format, |
|
|
int |
type, |
|
|
byte [] |
pixels |
|
) |
| |
在文件 QOpenGLFunctions.x 第 80 行定义.
80{
qfn_glReadPixels(nativehandle, x, y, width, height, format, type, pixels); }
void cdecl qfn_glReadPixels(long nativehandle, int x, int y, int width, int height, int format, int type, byte * pixels)
◆ glReleaseShaderCompiler()
void glReleaseShaderCompiler |
( |
| ) |
|
◆ glRenderbufferStorage()
void glRenderbufferStorage |
( |
int |
target, |
|
|
int |
internalformat, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
在文件 QOpenGLFunctions.x 第 152 行定义.
void cdecl qfn_glRenderbufferStorage(long nativehandle, int target, int internalformat, int width, int height)
◆ glSampleCoverage()
void glSampleCoverage |
( |
float |
value, |
|
|
bool |
invert |
|
) |
| |
在文件 QOpenGLFunctions.x 第 153 行定义.
void cdecl qfn_glSampleCoverage(long nativehandle, float value, bool invert)
◆ glScissor()
void glScissor |
( |
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
在文件 QOpenGLFunctions.x 第 81 行定义.
void cdecl qfn_glScissor(long nativehandle, int x, int y, int width, int height)
◆ glShaderBinary()
void glShaderBinary |
( |
int |
n, |
|
|
int [] |
shaders, |
|
|
int |
binaryformat, |
|
|
byte [] |
binary, |
|
|
int |
length |
|
) |
| |
在文件 QOpenGLFunctions.x 第 154 行定义.
void cdecl qfn_glShaderBinary(long nativehandle, int n, int * shaders, int binaryformat, byte * binary, int length)
◆ glShaderSource()
void glShaderSource |
( |
int |
shader, |
|
|
int |
count, |
|
|
String |
string, |
|
|
int [] |
length |
|
) |
| |
在文件 QOpenGLFunctions.x 第 155 行定义.
void cdecl qfn_glShaderSource(long nativehandle, int shader, int count, String string, int * length)
◆ glStencilFunc()
void glStencilFunc |
( |
int |
func, |
|
|
int |
ref, |
|
|
int |
mask |
|
) |
| |
在文件 QOpenGLFunctions.x 第 82 行定义.
void cdecl qfn_glStencilFunc(long nativehandle, int func, int ref, int mask)
◆ glStencilFuncSeparate()
void glStencilFuncSeparate |
( |
int |
face, |
|
|
int |
func, |
|
|
int |
ref, |
|
|
int |
mask |
|
) |
| |
在文件 QOpenGLFunctions.x 第 156 行定义.
void cdecl qfn_glStencilFuncSeparate(long nativehandle, int face, int func, int ref, int mask)
◆ glStencilMask()
void glStencilMask |
( |
int |
mask | ) |
|
◆ glStencilMaskSeparate()
void glStencilMaskSeparate |
( |
int |
face, |
|
|
int |
mask |
|
) |
| |
在文件 QOpenGLFunctions.x 第 157 行定义.
void cdecl qfn_glStencilMaskSeparate(long nativehandle, int face, int mask)
◆ glStencilOp()
void glStencilOp |
( |
int |
fail, |
|
|
int |
zfail, |
|
|
int |
zpass |
|
) |
| |
在文件 QOpenGLFunctions.x 第 84 行定义.
void cdecl qfn_glStencilOp(long nativehandle, int fail, int zfail, int zpass)
◆ glStencilOpSeparate()
void glStencilOpSeparate |
( |
int |
face, |
|
|
int |
fail, |
|
|
int |
zfail, |
|
|
int |
zpass |
|
) |
| |
在文件 QOpenGLFunctions.x 第 158 行定义.
void cdecl qfn_glStencilOpSeparate(long nativehandle, int face, int fail, int zfail, int zpass)
◆ glTexImage2D()
void glTexImage2D |
( |
int |
target, |
|
|
int |
level, |
|
|
int |
internalformat, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
border, |
|
|
int |
format, |
|
|
int |
type, |
|
|
byte [] |
pixels |
|
) |
| |
在文件 QOpenGLFunctions.x 第 85 行定义.
85{
qfn_glTexImage2D(nativehandle, target, level, internalformat, width, height, border, format, type, pixels); }
void cdecl qfn_glTexImage2D(long nativehandle, int target, int level, int internalformat, int width, int height, int border, int format, int type, byte * pixels)
◆ glTexParameterf()
void glTexParameterf |
( |
int |
target, |
|
|
int |
pname, |
|
|
float |
param |
|
) |
| |
在文件 QOpenGLFunctions.x 第 86 行定义.
void cdecl qfn_glTexParameterf(long nativehandle, int target, int pname, float param)
◆ glTexParameterfv()
void glTexParameterfv |
( |
int |
target, |
|
|
int |
pname, |
|
|
float [] |
params |
|
) |
| |
在文件 QOpenGLFunctions.x 第 87 行定义.
void cdecl qfn_glTexParameterfv(long nativehandle, int target, int pname, float * params)
◆ glTexParameteri()
void glTexParameteri |
( |
int |
target, |
|
|
int |
pname, |
|
|
int |
param |
|
) |
| |
在文件 QOpenGLFunctions.x 第 88 行定义.
void cdecl qfn_glTexParameteri(long nativehandle, int target, int pname, int param)
◆ glTexParameteriv()
void glTexParameteriv |
( |
int |
target, |
|
|
int |
pname, |
|
|
int [] |
params |
|
) |
| |
在文件 QOpenGLFunctions.x 第 89 行定义.
void cdecl qfn_glTexParameteriv(long nativehandle, int target, int pname, int * params)
◆ glTexSubImage2D()
void glTexSubImage2D |
( |
int |
target, |
|
|
int |
level, |
|
|
int |
xoffset, |
|
|
int |
yoffset, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
format, |
|
|
int |
type, |
|
|
byte [] |
pixels |
|
) |
| |
在文件 QOpenGLFunctions.x 第 90 行定义.
90{
qfn_glTexSubImage2D(nativehandle, target, level, xoffset, yoffset, width, height, format, type, pixels); }
void cdecl qfn_glTexSubImage2D(long nativehandle, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte * pixels)
◆ glUniform1f()
void glUniform1f |
( |
int |
location, |
|
|
float |
x |
|
) |
| |
◆ glUniform1fv()
void glUniform1fv |
( |
int |
location, |
|
|
int |
count, |
|
|
float [] |
v |
|
) |
| |
在文件 QOpenGLFunctions.x 第 160 行定义.
void cdecl qfn_glUniform1fv(long nativehandle, int location, int count, float * v)
◆ glUniform1i()
void glUniform1i |
( |
int |
location, |
|
|
int |
x |
|
) |
| |
◆ glUniform1iv()
void glUniform1iv |
( |
int |
location, |
|
|
int |
count, |
|
|
int [] |
v |
|
) |
| |
在文件 QOpenGLFunctions.x 第 162 行定义.
void cdecl qfn_glUniform1iv(long nativehandle, int location, int count, int * v)
◆ glUniform2f()
void glUniform2f |
( |
int |
location, |
|
|
float |
x, |
|
|
float |
y |
|
) |
| |
在文件 QOpenGLFunctions.x 第 163 行定义.
void cdecl qfn_glUniform2f(long nativehandle, int location, float x, float y)
◆ glUniform2fv()
void glUniform2fv |
( |
int |
location, |
|
|
int |
count, |
|
|
float [] |
v |
|
) |
| |
在文件 QOpenGLFunctions.x 第 164 行定义.
void cdecl qfn_glUniform2fv(long nativehandle, int location, int count, float * v)
◆ glUniform2i()
void glUniform2i |
( |
int |
location, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
在文件 QOpenGLFunctions.x 第 165 行定义.
void cdecl qfn_glUniform2i(long nativehandle, int location, int x, int y)
◆ glUniform2iv()
void glUniform2iv |
( |
int |
location, |
|
|
int |
count, |
|
|
int [] |
v |
|
) |
| |
在文件 QOpenGLFunctions.x 第 166 行定义.
void cdecl qfn_glUniform2iv(long nativehandle, int location, int count, int * v)
◆ glUniform3f()
void glUniform3f |
( |
int |
location, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z |
|
) |
| |
在文件 QOpenGLFunctions.x 第 167 行定义.
void cdecl qfn_glUniform3f(long nativehandle, int location, float x, float y, float z)
◆ glUniform3fv()
void glUniform3fv |
( |
int |
location, |
|
|
int |
count, |
|
|
float [] |
v |
|
) |
| |
在文件 QOpenGLFunctions.x 第 168 行定义.
void cdecl qfn_glUniform3fv(long nativehandle, int location, int count, float * v)
◆ glUniform3i()
void glUniform3i |
( |
int |
location, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
z |
|
) |
| |
在文件 QOpenGLFunctions.x 第 169 行定义.
void cdecl qfn_glUniform3i(long nativehandle, int location, int x, int y, int z)
◆ glUniform3iv()
void glUniform3iv |
( |
int |
location, |
|
|
int |
count, |
|
|
int [] |
v |
|
) |
| |
在文件 QOpenGLFunctions.x 第 170 行定义.
void cdecl qfn_glUniform3iv(long nativehandle, int location, int count, int * v)
◆ glUniform4f()
void glUniform4f |
( |
int |
location, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z, |
|
|
float |
w |
|
) |
| |
在文件 QOpenGLFunctions.x 第 171 行定义.
void cdecl qfn_glUniform4f(long nativehandle, int location, float x, float y, float z, float w)
◆ glUniform4fv()
void glUniform4fv |
( |
int |
location, |
|
|
int |
count, |
|
|
float [] |
v |
|
) |
| |
在文件 QOpenGLFunctions.x 第 172 行定义.
void cdecl qfn_glUniform4fv(long nativehandle, int location, int count, float * v)
◆ glUniform4i()
void glUniform4i |
( |
int |
location, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
z, |
|
|
int |
w |
|
) |
| |
在文件 QOpenGLFunctions.x 第 173 行定义.
void cdecl qfn_glUniform4i(long nativehandle, int location, int x, int y, int z, int w)
◆ glUniform4iv()
void glUniform4iv |
( |
int |
location, |
|
|
int |
count, |
|
|
int [] |
v |
|
) |
| |
在文件 QOpenGLFunctions.x 第 174 行定义.
void cdecl qfn_glUniform4iv(long nativehandle, int location, int count, int * v)
◆ glUniformMatrix2fv()
void glUniformMatrix2fv |
( |
int |
location, |
|
|
int |
count, |
|
|
bool |
transpose, |
|
|
float [] |
value |
|
) |
| |
在文件 QOpenGLFunctions.x 第 175 行定义.
void cdecl qfn_glUniformMatrix2fv(long nativehandle, int location, int count, bool transpose, float * value)
◆ glUniformMatrix3fv()
void glUniformMatrix3fv |
( |
int |
location, |
|
|
int |
count, |
|
|
bool |
transpose, |
|
|
float [] |
value |
|
) |
| |
在文件 QOpenGLFunctions.x 第 176 行定义.
void cdecl qfn_glUniformMatrix3fv(long nativehandle, int location, int count, bool transpose, float * value)
◆ glUniformMatrix4fv()
void glUniformMatrix4fv |
( |
int |
location, |
|
|
int |
count, |
|
|
bool |
transpose, |
|
|
float [] |
value |
|
) |
| |
在文件 QOpenGLFunctions.x 第 177 行定义.
void cdecl qfn_glUniformMatrix4fv(long nativehandle, int location, int count, bool transpose, float * value)
◆ glUseProgram()
void glUseProgram |
( |
int |
program | ) |
|
◆ glValidateProgram()
void glValidateProgram |
( |
int |
program | ) |
|
◆ glVertexAttrib1f()
void glVertexAttrib1f |
( |
int |
indx, |
|
|
float |
x |
|
) |
| |
◆ glVertexAttrib1fv()
void glVertexAttrib1fv |
( |
int |
indx, |
|
|
float [] |
values |
|
) |
| |
在文件 QOpenGLFunctions.x 第 181 行定义.
void cdecl qfn_glVertexAttrib1fv(long nativehandle, int indx, float * values)
◆ glVertexAttrib2f()
void glVertexAttrib2f |
( |
int |
indx, |
|
|
float |
x, |
|
|
float |
y |
|
) |
| |
在文件 QOpenGLFunctions.x 第 182 行定义.
void cdecl qfn_glVertexAttrib2f(long nativehandle, int indx, float x, float y)
◆ glVertexAttrib2fv()
void glVertexAttrib2fv |
( |
int |
indx, |
|
|
float [] |
values |
|
) |
| |
在文件 QOpenGLFunctions.x 第 183 行定义.
void cdecl qfn_glVertexAttrib2fv(long nativehandle, int indx, float * values)
◆ glVertexAttrib3f()
void glVertexAttrib3f |
( |
int |
indx, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z |
|
) |
| |
在文件 QOpenGLFunctions.x 第 184 行定义.
void cdecl qfn_glVertexAttrib3f(long nativehandle, int indx, float x, float y, float z)
◆ glVertexAttrib3fv()
void glVertexAttrib3fv |
( |
int |
indx, |
|
|
float [] |
values |
|
) |
| |
在文件 QOpenGLFunctions.x 第 185 行定义.
void cdecl qfn_glVertexAttrib3fv(long nativehandle, int indx, float * values)
◆ glVertexAttrib4f()
void glVertexAttrib4f |
( |
int |
indx, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z, |
|
|
float |
w |
|
) |
| |
在文件 QOpenGLFunctions.x 第 186 行定义.
void cdecl qfn_glVertexAttrib4f(long nativehandle, int indx, float x, float y, float z, float w)
◆ glVertexAttrib4fv()
void glVertexAttrib4fv |
( |
int |
indx, |
|
|
float [] |
values |
|
) |
| |
在文件 QOpenGLFunctions.x 第 187 行定义.
void cdecl qfn_glVertexAttrib4fv(long nativehandle, int indx, float * values)
◆ glVertexAttribPointer()
void glVertexAttribPointer |
( |
int |
indx, |
|
|
int |
size, |
|
|
int |
type, |
|
|
bool |
normalized, |
|
|
int |
stride, |
|
|
Object |
ptr |
|
) |
| |
在文件 QOpenGLFunctions.x 第 188 行定义.
void cdecl qfn_glVertexAttribPointer(long nativehandle, int indx, int size, int type, bool normalized, int stride, ObjectPtr ptr)
◆ glViewport()
void glViewport |
( |
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
在文件 QOpenGLFunctions.x 第 91 行定义.
void cdecl qfn_glViewport(long nativehandle, int x, int y, int width, int height)
◆ hasOpenGLFeature()
bool hasOpenGLFeature |
( |
OpenGLFeature |
feature | ) |
|
在文件 QOpenGLFunctions.x 第 39 行定义.
39 {
40 return QtXnl.widget_get_int_bool(nativehandle, Constant.QOPENGLFUNCTIONS_HASOPENGLFEATURE,feature);
41 }
◆ initializeOpenGLFunctions()
void initializeOpenGLFunctions |
( |
| ) |
|
在文件 QOpenGLFunctions.x 第 43 行定义.
43 {
44 QtXnl.widget_slot(nativehandle, Constant.QOPENGLFUNCTIONS_INITIALIZEOPENGLFUNCTIONS);
45 }
◆ openGLFeatures()
OpenGLFeature openGLFeatures |
( |
| ) |
|
在文件 QOpenGLFunctions.x 第 35 行定义.
35 {
36 return (OpenGLFeature)QtXnl.widget_get_int_value(nativehandle, Constant.QOPENGLFUNCTIONS_OPENGLFEATURES);
37 }
◆ qfn_glActiveTexture()
void cdecl qfn_glActiveTexture |
( |
long |
nativehandle, |
|
|
int |
texture |
|
) |
| |
|
package |
◆ qfn_glAttachShader()
void cdecl qfn_glAttachShader |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
shader |
|
) |
| |
|
package |
◆ qfn_glBindAttribLocation()
void cdecl qfn_glBindAttribLocation |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
index, |
|
|
String |
name |
|
) |
| |
|
package |
◆ qfn_glBindBuffer()
void cdecl qfn_glBindBuffer |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
buffer |
|
) |
| |
|
package |
◆ qfn_glBindFramebuffer()
void cdecl qfn_glBindFramebuffer |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
framebuffer |
|
) |
| |
|
package |
◆ qfn_glBindRenderbuffer()
void cdecl qfn_glBindRenderbuffer |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
renderbuffer |
|
) |
| |
|
package |
◆ qfn_glBlendColor()
void cdecl qfn_glBlendColor |
( |
long |
nativehandle, |
|
|
float |
red, |
|
|
float |
green, |
|
|
float |
blue, |
|
|
float |
alpha |
|
) |
| |
|
package |
◆ qfn_glBlendEquation()
void cdecl qfn_glBlendEquation |
( |
long |
nativehandle, |
|
|
int |
mode |
|
) |
| |
|
package |
◆ qfn_glBlendEquationSeparate()
void cdecl qfn_glBlendEquationSeparate |
( |
long |
nativehandle, |
|
|
int |
modeRGB, |
|
|
int |
modeAlpha |
|
) |
| |
|
package |
◆ qfn_glBlendFunc()
void cdecl qfn_glBlendFunc |
( |
long |
nativehandle, |
|
|
int |
sfactor, |
|
|
int |
dfactor |
|
) |
| |
◆ qfn_glBlendFuncSeparate()
void cdecl qfn_glBlendFuncSeparate |
( |
long |
nativehandle, |
|
|
int |
srcRGB, |
|
|
int |
dstRGB, |
|
|
int |
srcAlpha, |
|
|
int |
dstAlpha |
|
) |
| |
|
package |
◆ qfn_glBufferData()
void cdecl qfn_glBufferData |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
size, |
|
|
ObjectPtr |
data, |
|
|
int |
usage |
|
) |
| |
|
package |
◆ qfn_glBufferSubData()
void cdecl qfn_glBufferSubData |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
offset, |
|
|
int |
size, |
|
|
byte * |
data |
|
) |
| |
|
package |
◆ qfn_glCheckFramebufferStatus()
int cdecl qfn_glCheckFramebufferStatus |
( |
long |
nativehandle, |
|
|
int |
target |
|
) |
| |
|
package |
◆ qfn_glClear()
void cdecl qfn_glClear |
( |
long |
nativehandle, |
|
|
int |
mask |
|
) |
| |
|
package |
◆ qfn_glClearColor()
void cdecl qfn_glClearColor |
( |
long |
nativehandle, |
|
|
float |
red, |
|
|
float |
green, |
|
|
float |
blue, |
|
|
float |
alpha |
|
) |
| |
|
package |
◆ qfn_glClearDepthf()
void cdecl qfn_glClearDepthf |
( |
long |
nativehandle, |
|
|
float |
depth |
|
) |
| |
|
package |
◆ qfn_glClearStencil()
void cdecl qfn_glClearStencil |
( |
long |
nativehandle, |
|
|
int |
s |
|
) |
| |
|
package |
◆ qfn_glColorMask()
void cdecl qfn_glColorMask |
( |
long |
nativehandle, |
|
|
bool |
red, |
|
|
bool |
green, |
|
|
bool |
blue, |
|
|
bool |
alpha |
|
) |
| |
|
package |
◆ qfn_glCompileShader()
void cdecl qfn_glCompileShader |
( |
long |
nativehandle, |
|
|
int |
shader |
|
) |
| |
|
package |
◆ qfn_glCompressedTexImage2D()
void cdecl qfn_glCompressedTexImage2D |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
level, |
|
|
int |
internalformat, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
border, |
|
|
int |
imageSize, |
|
|
byte * |
data |
|
) |
| |
|
package |
◆ qfn_glCompressedTexSubImage2D()
void cdecl qfn_glCompressedTexSubImage2D |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
level, |
|
|
int |
xoffset, |
|
|
int |
yoffset, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
format, |
|
|
int |
imageSize, |
|
|
byte * |
data |
|
) |
| |
|
package |
◆ qfn_glCopyTexImage2D()
void cdecl qfn_glCopyTexImage2D |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
level, |
|
|
int |
internalformat, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
border |
|
) |
| |
|
package |
◆ qfn_glCopyTexSubImage2D()
void cdecl qfn_glCopyTexSubImage2D |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
level, |
|
|
int |
xoffset, |
|
|
int |
yoffset, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
|
package |
◆ qfn_glCreateProgram()
int cdecl qfn_glCreateProgram |
( |
long |
nativehandle | ) |
|
|
package |
◆ qfn_glCreateShader()
int cdecl qfn_glCreateShader |
( |
long |
nativehandle, |
|
|
int |
type |
|
) |
| |
|
package |
◆ qfn_glCullFace()
void cdecl qfn_glCullFace |
( |
long |
nativehandle, |
|
|
int |
mode |
|
) |
| |
|
package |
◆ qfn_glDeleteBuffers()
void cdecl qfn_glDeleteBuffers |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
buffers |
|
) |
| |
|
package |
◆ qfn_glDeleteFramebuffers()
void cdecl qfn_glDeleteFramebuffers |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
framebuffers |
|
) |
| |
|
package |
◆ qfn_glDeleteProgram()
void cdecl qfn_glDeleteProgram |
( |
long |
nativehandle, |
|
|
int |
program |
|
) |
| |
|
package |
◆ qfn_glDeleteRenderbuffers()
void cdecl qfn_glDeleteRenderbuffers |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
renderbuffers |
|
) |
| |
|
package |
◆ qfn_glDeleteShader()
void cdecl qfn_glDeleteShader |
( |
long |
nativehandle, |
|
|
int |
shader |
|
) |
| |
|
package |
◆ qfn_glDeleteTextures()
void cdecl qfn_glDeleteTextures |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
textures |
|
) |
| |
|
package |
◆ qfn_glDepthFunc()
void cdecl qfn_glDepthFunc |
( |
long |
nativehandle, |
|
|
int |
func |
|
) |
| |
|
package |
◆ qfn_glDepthMask()
void cdecl qfn_glDepthMask |
( |
long |
nativehandle, |
|
|
bool |
flag |
|
) |
| |
|
package |
◆ qfn_glDepthRangef()
void cdecl qfn_glDepthRangef |
( |
long |
nativehandle, |
|
|
float |
zNear, |
|
|
float |
zFar |
|
) |
| |
|
package |
◆ qfn_glDetachShader()
void cdecl qfn_glDetachShader |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
shader |
|
) |
| |
|
package |
◆ qfn_glDisable()
void cdecl qfn_glDisable |
( |
long |
nativehandle, |
|
|
int |
cap |
|
) |
| |
|
package |
◆ qfn_glDisableVertexAttribArray()
void cdecl qfn_glDisableVertexAttribArray |
( |
long |
nativehandle, |
|
|
int |
index |
|
) |
| |
|
package |
◆ qfn_glDrawArrays()
void cdecl qfn_glDrawArrays |
( |
long |
nativehandle, |
|
|
int |
mode, |
|
|
int |
first, |
|
|
int |
count |
|
) |
| |
|
package |
◆ qfn_glDrawElements()
void cdecl qfn_glDrawElements |
( |
long |
nativehandle, |
|
|
int |
mode, |
|
|
int |
count, |
|
|
int |
type, |
|
|
byte * |
indices |
|
) |
| |
|
package |
◆ qfn_glEnable()
void cdecl qfn_glEnable |
( |
long |
nativehandle, |
|
|
int |
cap |
|
) |
| |
|
package |
◆ qfn_glEnableVertexAttribArray()
void cdecl qfn_glEnableVertexAttribArray |
( |
long |
nativehandle, |
|
|
int |
index |
|
) |
| |
|
package |
◆ qfn_glFinish()
void cdecl qfn_glFinish |
( |
long |
nativehandle | ) |
|
|
package |
◆ qfn_glFlush()
void cdecl qfn_glFlush |
( |
long |
nativehandle | ) |
|
|
package |
◆ qfn_glFramebufferRenderbuffer()
void cdecl qfn_glFramebufferRenderbuffer |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
attachment, |
|
|
int |
renderbuffertarget, |
|
|
int |
renderbuffer |
|
) |
| |
|
package |
◆ qfn_glFramebufferTexture2D()
void cdecl qfn_glFramebufferTexture2D |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
attachment, |
|
|
int |
textarget, |
|
|
int |
texture, |
|
|
int |
level |
|
) |
| |
|
package |
◆ qfn_glFrontFace()
void cdecl qfn_glFrontFace |
( |
long |
nativehandle, |
|
|
int |
mode |
|
) |
| |
|
package |
◆ qfn_glGenBuffers()
void cdecl qfn_glGenBuffers |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
buffers |
|
) |
| |
|
package |
◆ qfn_glGenerateMipmap()
void cdecl qfn_glGenerateMipmap |
( |
long |
nativehandle, |
|
|
int |
target |
|
) |
| |
|
package |
◆ qfn_glGenFramebuffers()
void cdecl qfn_glGenFramebuffers |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
framebuffers |
|
) |
| |
|
package |
◆ qfn_glGenRenderbuffers()
void cdecl qfn_glGenRenderbuffers |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
renderbuffers |
|
) |
| |
|
package |
◆ qfn_glGenTextures()
void cdecl qfn_glGenTextures |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
textures |
|
) |
| |
|
package |
◆ qfn_glGetActiveAttrib()
void cdecl qfn_glGetActiveAttrib |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
index, |
|
|
int |
bufsize, |
|
|
int * |
length, |
|
|
int * |
size, |
|
|
int * |
type, |
|
|
byte * |
name |
|
) |
| |
|
package |
◆ qfn_glGetActiveUniform()
void cdecl qfn_glGetActiveUniform |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
index, |
|
|
int |
bufsize, |
|
|
int * |
length, |
|
|
int * |
size, |
|
|
int * |
type, |
|
|
byte * |
name |
|
) |
| |
|
package |
◆ qfn_glGetAttachedShaders()
void cdecl qfn_glGetAttachedShaders |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
maxcount, |
|
|
int * |
count, |
|
|
int * |
shaders |
|
) |
| |
|
package |
◆ qfn_glGetAttribLocation()
int cdecl qfn_glGetAttribLocation |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
String |
name |
|
) |
| |
|
package |
◆ qfn_glGetBooleanv()
bool cdecl qfn_glGetBooleanv |
( |
long |
nativehandle, |
|
|
int |
pname |
|
) |
| |
|
package |
◆ qfn_glGetBufferParameteriv()
void cdecl qfn_glGetBufferParameteriv |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
pname, |
|
|
int * |
params |
|
) |
| |
|
package |
◆ qfn_glGetError()
int cdecl qfn_glGetError |
( |
long |
nativehandle | ) |
|
|
package |
◆ qfn_glGetFloatv()
float cdecl qfn_glGetFloatv |
( |
long |
nativehandle, |
|
|
int |
pname |
|
) |
| |
|
package |
◆ qfn_glGetFramebufferAttachmentParameteriv()
void cdecl qfn_glGetFramebufferAttachmentParameteriv |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
attachment, |
|
|
int |
pname, |
|
|
int * |
params |
|
) |
| |
|
package |
◆ qfn_glGetIntegerv()
int cdecl qfn_glGetIntegerv |
( |
long |
nativehandle, |
|
|
int |
pname |
|
) |
| |
|
package |
◆ qfn_glGetProgramInfoLog()
void cdecl qfn_glGetProgramInfoLog |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
bufsize, |
|
|
int * |
length, |
|
|
byte * |
infolog |
|
) |
| |
|
package |
◆ qfn_glGetProgramiv()
void cdecl qfn_glGetProgramiv |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
pname, |
|
|
int * |
params |
|
) |
| |
|
package |
◆ qfn_glGetRenderbufferParameteriv()
void cdecl qfn_glGetRenderbufferParameteriv |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
pname, |
|
|
int * |
params |
|
) |
| |
|
package |
◆ qfn_glGetShaderInfoLog()
void cdecl qfn_glGetShaderInfoLog |
( |
long |
nativehandle, |
|
|
int |
shader, |
|
|
int |
bufsize, |
|
|
int * |
length, |
|
|
byte * |
infolog |
|
) |
| |
|
package |
◆ qfn_glGetShaderiv()
void cdecl qfn_glGetShaderiv |
( |
long |
nativehandle, |
|
|
int |
shader, |
|
|
int |
pname, |
|
|
int * |
params |
|
) |
| |
|
package |
◆ qfn_glGetShaderPrecisionFormat()
void cdecl qfn_glGetShaderPrecisionFormat |
( |
long |
nativehandle, |
|
|
int |
shadertype, |
|
|
int |
precisiontype, |
|
|
int * |
range, |
|
|
int * |
precision |
|
) |
| |
|
package |
◆ qfn_glGetShaderSource()
void cdecl qfn_glGetShaderSource |
( |
long |
nativehandle, |
|
|
int |
shader, |
|
|
int |
bufsize, |
|
|
int * |
length, |
|
|
byte * |
source |
|
) |
| |
|
package |
◆ qfn_glGetString()
String cdecl qfn_glGetString |
( |
long |
nativehandle, |
|
|
int |
name |
|
) |
| |
|
package |
◆ qfn_glGetTexParameterfv()
float cdecl qfn_glGetTexParameterfv |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
pname |
|
) |
| |
|
package |
◆ qfn_glGetTexParameteriv()
int cdecl qfn_glGetTexParameteriv |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
pname |
|
) |
| |
|
package |
◆ qfn_glGetUniformfv()
void cdecl qfn_glGetUniformfv |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
location, |
|
|
float * |
params |
|
) |
| |
|
package |
◆ qfn_glGetUniformiv()
void cdecl qfn_glGetUniformiv |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
int |
location, |
|
|
int * |
params |
|
) |
| |
|
package |
◆ qfn_glGetUniformLocation()
int cdecl qfn_glGetUniformLocation |
( |
long |
nativehandle, |
|
|
int |
program, |
|
|
String |
name |
|
) |
| |
|
package |
◆ qfn_glGetVertexAttribfv()
void cdecl qfn_glGetVertexAttribfv |
( |
long |
nativehandle, |
|
|
int |
index, |
|
|
int |
pname, |
|
|
float * |
params |
|
) |
| |
|
package |
◆ qfn_glGetVertexAttribiv()
void cdecl qfn_glGetVertexAttribiv |
( |
long |
nativehandle, |
|
|
int |
index, |
|
|
int |
pname, |
|
|
int * |
params |
|
) |
| |
|
package |
◆ qfn_glGetVertexAttribPointerv()
void cdecl qfn_glGetVertexAttribPointerv |
( |
long |
nativehandle, |
|
|
int |
index, |
|
|
int |
pname, |
|
|
long * |
pointer |
|
) |
| |
|
package |
◆ qfn_glHint()
void cdecl qfn_glHint |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
mode |
|
) |
| |
|
package |
◆ qfn_glIsBuffer()
bool cdecl qfn_glIsBuffer |
( |
long |
nativehandle, |
|
|
int |
buffer |
|
) |
| |
|
package |
◆ qfn_glIsEnabled()
bool cdecl qfn_glIsEnabled |
( |
long |
nativehandle, |
|
|
int |
cap |
|
) |
| |
|
package |
◆ qfn_glIsFramebuffer()
bool cdecl qfn_glIsFramebuffer |
( |
long |
nativehandle, |
|
|
int |
framebuffer |
|
) |
| |
|
package |
◆ qfn_glIsProgram()
bool cdecl qfn_glIsProgram |
( |
long |
nativehandle, |
|
|
int |
program |
|
) |
| |
|
package |
◆ qfn_glIsRenderbuffer()
bool cdecl qfn_glIsRenderbuffer |
( |
long |
nativehandle, |
|
|
int |
renderbuffer |
|
) |
| |
|
package |
◆ qfn_glIsShader()
bool cdecl qfn_glIsShader |
( |
long |
nativehandle, |
|
|
int |
shader |
|
) |
| |
|
package |
◆ qfn_glIsTexture()
bool cdecl qfn_glIsTexture |
( |
long |
nativehandle, |
|
|
int |
texture |
|
) |
| |
|
package |
◆ qfn_glLineWidth()
void cdecl qfn_glLineWidth |
( |
long |
nativehandle, |
|
|
float |
width |
|
) |
| |
|
package |
◆ qfn_glLinkProgram()
void cdecl qfn_glLinkProgram |
( |
long |
nativehandle, |
|
|
int |
program |
|
) |
| |
|
package |
◆ qfn_glPixelStorei()
void cdecl qfn_glPixelStorei |
( |
long |
nativehandle, |
|
|
int |
pname, |
|
|
int |
param |
|
) |
| |
|
package |
◆ qfn_glPolygonOffset()
void cdecl qfn_glPolygonOffset |
( |
long |
nativehandle, |
|
|
float |
factor, |
|
|
float |
units |
|
) |
| |
|
package |
◆ qfn_glReadPixels()
void cdecl qfn_glReadPixels |
( |
long |
nativehandle, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
format, |
|
|
int |
type, |
|
|
byte * |
pixels |
|
) |
| |
|
package |
◆ qfn_glReleaseShaderCompiler()
void cdecl qfn_glReleaseShaderCompiler |
( |
long |
nativehandle | ) |
|
|
package |
◆ qfn_glRenderbufferStorage()
void cdecl qfn_glRenderbufferStorage |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
internalformat, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
|
package |
◆ qfn_glSampleCoverage()
void cdecl qfn_glSampleCoverage |
( |
long |
nativehandle, |
|
|
float |
value, |
|
|
bool |
invert |
|
) |
| |
|
package |
◆ qfn_glScissor()
void cdecl qfn_glScissor |
( |
long |
nativehandle, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
|
package |
◆ qfn_glShaderBinary()
void cdecl qfn_glShaderBinary |
( |
long |
nativehandle, |
|
|
int |
n, |
|
|
int * |
shaders, |
|
|
int |
binaryformat, |
|
|
byte * |
binary, |
|
|
int |
length |
|
) |
| |
|
package |
◆ qfn_glShaderSource()
void cdecl qfn_glShaderSource |
( |
long |
nativehandle, |
|
|
int |
shader, |
|
|
int |
count, |
|
|
String |
string, |
|
|
int * |
length |
|
) |
| |
|
package |
◆ qfn_glStencilFunc()
void cdecl qfn_glStencilFunc |
( |
long |
nativehandle, |
|
|
int |
func, |
|
|
int |
ref, |
|
|
int |
mask |
|
) |
| |
|
package |
◆ qfn_glStencilFuncSeparate()
void cdecl qfn_glStencilFuncSeparate |
( |
long |
nativehandle, |
|
|
int |
face, |
|
|
int |
func, |
|
|
int |
ref, |
|
|
int |
mask |
|
) |
| |
|
package |
◆ qfn_glStencilMask()
void cdecl qfn_glStencilMask |
( |
long |
nativehandle, |
|
|
int |
mask |
|
) |
| |
|
package |
◆ qfn_glStencilMaskSeparate()
void cdecl qfn_glStencilMaskSeparate |
( |
long |
nativehandle, |
|
|
int |
face, |
|
|
int |
mask |
|
) |
| |
|
package |
◆ qfn_glStencilOp()
void cdecl qfn_glStencilOp |
( |
long |
nativehandle, |
|
|
int |
fail, |
|
|
int |
zfail, |
|
|
int |
zpass |
|
) |
| |
|
package |
◆ qfn_glStencilOpSeparate()
void cdecl qfn_glStencilOpSeparate |
( |
long |
nativehandle, |
|
|
int |
face, |
|
|
int |
fail, |
|
|
int |
zfail, |
|
|
int |
zpass |
|
) |
| |
|
package |
◆ qfn_glTexImage2D()
void cdecl qfn_glTexImage2D |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
level, |
|
|
int |
internalformat, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
border, |
|
|
int |
format, |
|
|
int |
type, |
|
|
byte * |
pixels |
|
) |
| |
|
package |
◆ qfn_glTexParameterf()
void cdecl qfn_glTexParameterf |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
pname, |
|
|
float |
param |
|
) |
| |
|
package |
◆ qfn_glTexParameterfv()
void cdecl qfn_glTexParameterfv |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
pname, |
|
|
float * |
params |
|
) |
| |
|
package |
◆ qfn_glTexParameteri()
void cdecl qfn_glTexParameteri |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
pname, |
|
|
int |
param |
|
) |
| |
|
package |
◆ qfn_glTexParameteriv()
void cdecl qfn_glTexParameteriv |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
pname, |
|
|
int * |
params |
|
) |
| |
|
package |
◆ qfn_glTexSubImage2D()
void cdecl qfn_glTexSubImage2D |
( |
long |
nativehandle, |
|
|
int |
target, |
|
|
int |
level, |
|
|
int |
xoffset, |
|
|
int |
yoffset, |
|
|
int |
width, |
|
|
int |
height, |
|
|
int |
format, |
|
|
int |
type, |
|
|
byte * |
pixels |
|
) |
| |
|
package |
◆ qfn_glUniform1f()
void cdecl qfn_glUniform1f |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
float |
x |
|
) |
| |
|
package |
◆ qfn_glUniform1fv()
void cdecl qfn_glUniform1fv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
float * |
v |
|
) |
| |
|
package |
◆ qfn_glUniform1i()
void cdecl qfn_glUniform1i |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
x |
|
) |
| |
|
package |
◆ qfn_glUniform1iv()
void cdecl qfn_glUniform1iv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
int * |
v |
|
) |
| |
|
package |
◆ qfn_glUniform2f()
void cdecl qfn_glUniform2f |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
float |
x, |
|
|
float |
y |
|
) |
| |
|
package |
◆ qfn_glUniform2fv()
void cdecl qfn_glUniform2fv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
float * |
v |
|
) |
| |
|
package |
◆ qfn_glUniform2i()
void cdecl qfn_glUniform2i |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
|
package |
◆ qfn_glUniform2iv()
void cdecl qfn_glUniform2iv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
int * |
v |
|
) |
| |
|
package |
◆ qfn_glUniform3f()
void cdecl qfn_glUniform3f |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z |
|
) |
| |
|
package |
◆ qfn_glUniform3fv()
void cdecl qfn_glUniform3fv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
float * |
v |
|
) |
| |
|
package |
◆ qfn_glUniform3i()
void cdecl qfn_glUniform3i |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
z |
|
) |
| |
|
package |
◆ qfn_glUniform3iv()
void cdecl qfn_glUniform3iv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
int * |
v |
|
) |
| |
|
package |
◆ qfn_glUniform4f()
void cdecl qfn_glUniform4f |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z, |
|
|
float |
w |
|
) |
| |
|
package |
◆ qfn_glUniform4fv()
void cdecl qfn_glUniform4fv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
float * |
v |
|
) |
| |
|
package |
◆ qfn_glUniform4i()
void cdecl qfn_glUniform4i |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
z, |
|
|
int |
w |
|
) |
| |
|
package |
◆ qfn_glUniform4iv()
void cdecl qfn_glUniform4iv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
int * |
v |
|
) |
| |
|
package |
◆ qfn_glUniformMatrix2fv()
void cdecl qfn_glUniformMatrix2fv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
bool |
transpose, |
|
|
float * |
value |
|
) |
| |
|
package |
◆ qfn_glUniformMatrix3fv()
void cdecl qfn_glUniformMatrix3fv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
bool |
transpose, |
|
|
float * |
value |
|
) |
| |
|
package |
◆ qfn_glUniformMatrix4fv()
void cdecl qfn_glUniformMatrix4fv |
( |
long |
nativehandle, |
|
|
int |
location, |
|
|
int |
count, |
|
|
bool |
transpose, |
|
|
float * |
value |
|
) |
| |
|
package |
◆ qfn_glUseProgram()
void cdecl qfn_glUseProgram |
( |
long |
nativehandle, |
|
|
int |
program |
|
) |
| |
|
package |
◆ qfn_glValidateProgram()
void cdecl qfn_glValidateProgram |
( |
long |
nativehandle, |
|
|
int |
program |
|
) |
| |
|
package |
◆ qfn_glVertexAttrib1f()
void cdecl qfn_glVertexAttrib1f |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
float |
x |
|
) |
| |
|
package |
◆ qfn_glVertexAttrib1fv()
void cdecl qfn_glVertexAttrib1fv |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
float * |
values |
|
) |
| |
|
package |
◆ qfn_glVertexAttrib2f()
void cdecl qfn_glVertexAttrib2f |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
float |
x, |
|
|
float |
y |
|
) |
| |
|
package |
◆ qfn_glVertexAttrib2fv()
void cdecl qfn_glVertexAttrib2fv |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
float * |
values |
|
) |
| |
|
package |
◆ qfn_glVertexAttrib3f()
void cdecl qfn_glVertexAttrib3f |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z |
|
) |
| |
|
package |
◆ qfn_glVertexAttrib3fv()
void cdecl qfn_glVertexAttrib3fv |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
float * |
values |
|
) |
| |
|
package |
◆ qfn_glVertexAttrib4f()
void cdecl qfn_glVertexAttrib4f |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
float |
x, |
|
|
float |
y, |
|
|
float |
z, |
|
|
float |
w |
|
) |
| |
|
package |
◆ qfn_glVertexAttrib4fv()
void cdecl qfn_glVertexAttrib4fv |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
float * |
values |
|
) |
| |
|
package |
◆ qfn_glVertexAttribPointer()
void cdecl qfn_glVertexAttribPointer |
( |
long |
nativehandle, |
|
|
int |
indx, |
|
|
int |
size, |
|
|
int |
type, |
|
|
bool |
normalized, |
|
|
int |
stride, |
|
|
ObjectPtr |
ptr |
|
) |
| |
|
package |
◆ qfn_glViewport()
void cdecl qfn_glViewport |
( |
long |
nativehandle, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| |
|
package |